

For example, the PSP version contains five ‘historical’ levels that allow players to reenact major duels from Episodes I-VI. Each version is missing content available on other platforms. We should note, there’s no ‘definitive’ version of Star Wars: The Force Unleashed. Though the Switch could likely handle the PS3/Xbox 360 code, developer Aspyr has opted to remaster the Wii version with all its advantages and disadvantages.
STAR WARS THE FORCE UNLEASHED PS4 IGN PC
While they all told the same general story, the Krome Studios developed Wii, PS2 and PSP versions were very different games from the in-house developed PS3, Xbox 360 and PC versions. Given the wide breadth of available power between the different platforms, The Force Unleashed was not the same across all platforms. Star Wars: The Force Unleashed launched on PS3, Xbox 360, Wii, PS2, PSP and DS on Septem(a PC release would follow a year later). Despite this, there’s numerous redeeming qualities about The Force Unleashed, something players can rediscover when the game arrives remastered on Switch, but with major caveats. It didn’t quite work out with the original game garnering mixed reviews and a rushed sequel vastly underperforming. That’s how we ended up with Star Wars: The Force Unleashed from LucasArts, a major new initiative that was meant to usher in a new era of Star Wars. That meant greater control of the IP, but also less Star Wars games. While LucasArts worked with third-party developers and publishers to give the PS2, Xbox, and Gamecube era the likes of the Jedi Knight, Knights of the Old Republic and Battlefront series, the PS3, Xbox 360 and Wii era saw the majority of development move in-house. There are more than enough TIE Fighters to fullfill the goal, just force grab one and push it into another until the game says you've completed the objective.The seventh-generation of consoles was a weird era for Star Wars games. Remember that every time you die, you keep the force points you've gained before dying.įor the TIE Fighters the first room with enemies is a hangar. Alternatively, if you want to be on the safe side, Stay a while in the first room with enemies - it spawns a lot of stormtroopers. You'll have at least double the points when you finish the level. I can vouch for at least the TIE Factory level, the descriptions were spot-on.įor the force points if you do this level on the highest difficulty (going for the Apprentice, Sith Warrior, Sith Lord and Sith Master trophies at the same time), don't worry about this one.

In the TIE Factory, the objectives you'll have to do are getting all fifteen holocrons, 200.000 force points, and destroying a couple of TIE Fighters.įor the holocrons I've found this: - credit goes to Haseo ATC for sharing this one on the TA solution page for that achievement). But you're probably going for the Holocron Collector trophy anyway, and just like Empirical, the TIE Factory has a very easy tertiary goal. Yeah, as the other solutions online point out, Empirical is a short level. You can do this trophy easily while going for the Holocron Collector trophy.

Seeing as there wasn't a guide on TT yet, figured I'd share the TA guide I wrote.) (I know I don't seem to have this trophy yet, but I have unlocked the corresponding achievement on X360.
